opencv 3.0 cuda version optical flow
More detail refer to example source code.
..
#include < iostream> #include "opencv2\objdetect\objdetect.hpp" #include "opencv2\highgui\highgui.hpp" #include "opencv2\imgproc\imgproc.hpp" #include "opencv2\cudaobjdetect.hpp" #include "opencv2\cudaimgproc.hpp" #include "opencv2\cudawarping.hpp" #include < opencv2\bgsegm.hpp> #include < opencv2\cudabgsegm.hpp> #include < opencv2\cudaoptflow.hpp> #ifdef _DEBUG #pragma comment(lib, "opencv_core300d.lib") #pragma comment(lib, "opencv_highgui300d.lib") #pragma comment(lib, "opencv_imgcodecs300d.lib") #pragma comment(lib, "opencv_objdetect300d.lib") #pragma comment(lib, "opencv_imgproc300d.lib") #pragma comment(lib, "opencv_videoio300d.lib") #pragma comment(lib, "opencv_cudaobjdetect300d.lib") #pragma comment(lib, "opencv_cudawarping300d.lib") #pragma comment(lib, "opencv_cudaimgproc300d.lib") #pragma comment(lib, "opencv_cudabgsegm300d.lib") #pragma comment(lib, "opencv_cudaoptflow300d.lib") #else #pragma comment(lib, "opencv_core300.lib") #pragma comment(lib, "opencv_highgui300.lib") #pragma comment(lib, "opencv_imgcodecs300.lib") #pragma comment(lib, "opencv_objdetect300.lib") #pragma comment(lib, "opencv_imgproc300.lib") #pragma comment(lib, "opencv_videoio300.lib") #pragma comment(lib, "opencv_cudaobjdetect300.lib") #pragma comment(lib, "opencv_cudawarping300.lib") #pragma comment(lib, "opencv_cudaimgproc300.lib") #pragma comment(lib, "opencv_cudabgsegm300.lib") #pragma comment(lib, "opencv_cudaoptflow300.lib") #endif using namespace cv; using namespace std; static void download(const cuda::GpuMat& d_mat, vector< Point2f>& vec); static void download(const cuda::GpuMat& d_mat, vector< uchar>& vec); static void drawArrows(Mat& frame, const vector< Point2f>& prevPts, const vector< Point2f>& nextPts, const vector< uchar>& status, Scalar line_color = Scalar(0, 0, 255)); void main() { //variable cuda::GpuMat GpuImg, rGpuImg_Bgray; cuda::GpuMat oldGpuImg_Agray; //video Mat img, dImg_rg, dimg; VideoCapture cap("M:\\____videoSample____\\tracking\\TownCentreXVID.avi"); cap >> img; if (img.empty()) return; //scale double scale = 800. / img.cols; //first gpumat GpuImg.upload(img); cuda::resize(GpuImg, oldGpuImg_Agray, Size(GpuImg.cols * scale, GpuImg.rows * scale)); cuda::cvtColor(oldGpuImg_Agray, oldGpuImg_Agray, CV_BGR2GRAY); cuda::GpuMat d_prevPts; cuda::GpuMat d_nextPts; cuda::GpuMat d_status; Ptr< cuda::CornersDetector> detector = cuda::createGoodFeaturesToTrackDetector(oldGpuImg_Agray.type(), 4000, 0.01, 0); //opticla flow Ptr< cuda::SparsePyrLKOpticalFlow> d_pyrLK = cuda::SparsePyrLKOpticalFlow::create(Size(21, 21), 3, 30); unsigned long Atime, Btime; float TakeTime; while (1) { Atime = getTickCount(); cap >> img; if (img.empty()) break; //get image GpuImg.upload(img); cuda::resize(GpuImg, rGpuImg_Bgray, Size(GpuImg.cols * scale, GpuImg.rows * scale)); rGpuImg_Bgray.download(dimg); cuda::cvtColor(rGpuImg_Bgray, rGpuImg_Bgray, CV_BGR2GRAY); rGpuImg_Bgray.download(dImg_rg); //A,B image //oldGpuImg_Agray; //rGpuImg_Bgray; //feature detector->detect(oldGpuImg_Agray, d_prevPts); d_pyrLK->calc(oldGpuImg_Agray, rGpuImg_Bgray, d_prevPts, d_nextPts, d_status); //old oldGpuImg_Agray = rGpuImg_Bgray; // Draw arrows vector< Point2f> prevPts(d_prevPts.cols); download(d_prevPts, prevPts); vector< Point2f> nextPts(d_nextPts.cols); download(d_nextPts, nextPts); vector< uchar> status(d_status.cols); download(d_status, status); drawArrows(dimg, prevPts, nextPts, status, Scalar(255, 0, 0)); //show imshow("PyrLK [Sparse]", dimg); imshow("origin", dImg_rg); if (waitKey(10)>0) break; Btime = getTickCount(); TakeTime = (Btime - Atime) / getTickFrequency(); printf("%lf sec / %lf fps \n", TakeTime, 1 / TakeTime); } } static void download(const cuda::GpuMat& d_mat, vector< uchar>& vec) { vec.resize(d_mat.cols); Mat mat(1, d_mat.cols, CV_8UC1, (void*)&vec[0]); d_mat.download(mat); } static void download(const cuda::GpuMat& d_mat, vector< Point2f>& vec) { vec.resize(d_mat.cols); Mat mat(1, d_mat.cols, CV_32FC2, (void*)&vec[0]); d_mat.download(mat); } static void drawArrows(Mat& frame, const vector< Point2f>& prevPts, const vector< Point2f>& nextPts, const vector< uchar>& status, Scalar line_color) { for (size_t i = 0; i < prevPts.size(); ++i) { if (status[i]) { int line_thickness = 1; Point p = prevPts[i]; Point q = nextPts[i]; double angle = atan2((double)p.y - q.y, (double)p.x - q.x); double hypotenuse = sqrt((double)(p.y - q.y)*(p.y - q.y) + (double)(p.x - q.x)*(p.x - q.x)); if (hypotenuse < 1.0) continue; // Here we lengthen the arrow by a factor of three. q.x = (int)(p.x - 3 * hypotenuse * cos(angle)); q.y = (int)(p.y - 3 * hypotenuse * sin(angle)); // Now we draw the main line of the arrow. line(frame, p, q, line_color, line_thickness); // Now draw the tips of the arrow. I do some scaling so that the // tips look proportional to the main line of the arrow. p.x = (int)(q.x + 9 * cos(angle + CV_PI / 4)); p.y = (int)(q.y + 9 * sin(angle + CV_PI / 4)); line(frame, p, q, line_color, line_thickness); p.x = (int)(q.x + 9 * cos(angle - CV_PI / 4)); p.y = (int)(q.y + 9 * sin(angle - CV_PI / 4)); line(frame, p, q, line_color, line_thickness); } } }...
hello
ReplyDeletewould you please help me in making cuda library with cmake ?
em.. I am doing the opencv video lecture on http://cvlecture.marearts.com .
DeleteBut the video is recorded by korean.
And I am plan to upload the video that how to build opencv + cuda + tbb as demand of people.
It is also korean. but you can learn enough.
keep in tough my youtube channel or google +.
lol
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