Created Date : 2007.8
Language : Matlab / C++(MFC)
Tool : Matlab / Visual C++ 6.0Library & Utilized : - / OpenGL
Reference : Shape from Shading, Photometric Stereo reference
etc. : -
Shading Source Images
Depth Image Normal Vector
Shading Source Images
Depth Image Normal Vector
Shading Source Images
Depth Image Normal Vector
This program make 3D shape using several different source of light.
The result is normal vector figure and 3D depth image.
This method is alternatively called as Photometric stereo.
You can download entire source code.
here -> https://github.com/MareArts/ShapeFromShading
If you have good idea or advanced opinion, please reply me. Thank you
(Please understand my bad english ability. If you point out my mistake, I would correct pleasurably. Thank you!!)
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