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#include "opencv2/opencv.hpp" #include "opencv2/highgui.hpp" #include "opencv2/cudaarithm.hpp" #include <iostream> #ifdef _DEBUG #pragma comment(lib, "opencv_core331d.lib") #pragma comment(lib, "opencv_highgui331d.lib") #pragma comment(lib, "opencv_imgcodecs331d.lib") #pragma comment(lib, "opencv_objdetect331d.lib") #pragma comment(lib, "opencv_imgproc331d.lib") #pragma comment(lib, "opencv_videoio331d.lib") #pragma comment(lib, "opencv_cudaarithm331d.lib") #else #pragma comment(lib, "opencv_core331.lib") #pragma comment(lib, "opencv_highgui331.lib") #pragma comment(lib, "opencv_imgcodecs331.lib") #pragma comment(lib, "opencv_objdetect331.lib") #pragma comment(lib, "opencv_imgproc331.lib") #pragma comment(lib, "opencv_videoio331.lib") #pragma comment(lib, "opencv_cudaarithm331d.lib") #endif using namespace std; using namespace cv; int main() { cuda::GpuMat gpuImg; Mat img = imread("ss.jpg"); gpuImg.upload(img); //upload vector< cuda::GpuMat> rgbGpuMat(3); cuda::split(gpuImg, rgbGpuMat); //cuda processing Mat r, g, b; rgbGpuMat[0].download(b); //download rgbGpuMat[1].download(g); rgbGpuMat[2].download(r); namedWindow("r", 0); //make window imshow("r", r); //show namedWindow("g", 0); //make window imshow("g", g); //show namedWindow("b", 0); //make window imshow("b", b); //show waitKey(0); return 0; }...
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