OpenGL Test - Lighting Position, Ambient, Diffuse, Specular, Shineness (Sphere, Cone, Tetrahedron, Teapot) - C++(MFC) Source / OpenGL을 이용한 광원의 위치와 주변광, 확산광, 반사광, 물체의 재질 테스트

Created Date : 2006.10
Language : C++(MFC)
Tool : Visual C++ 6.0
Library & Utilized : OpenGL
Reference :  OpenGL reference
etc. : -

This program is made for testing OpenGL properties.
The code test Light Position, Ambient, Diffuse, Specular and Surface Roughness.
I have made the program form view style interface.
We can adjust values by slide bar.
You can download entitle source code. < Here >


If you have good idea or advanced opinion, please reply me. Thank you
(Please understand my bad english ability. If you point out my mistake, I would correct pleasurably. Thank you!!)
Lighting Position Test

Ambient, Diffuse, Specular, Shininess Test

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OpenGL을 이용하여 광원의 위치와 주변광, 확산광, 반사광, 물체의 재질을 테스트 해 볼수 있는 프로그램입니다.
전체 소소는 여기서 받을 수 있습니다.


좋은 의견 어떤 글이든 답변 남겨주세요

감사합니다.

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